‘GTA V’ coming to a third generation of consoles

“GTA V” and “GTA Online” will be available on PS5 and Xbox Series X in March 2022

“Grand Theft Auto V” first launched on the PlayStation 3 and Xbox 360 in 2013. In 2014, it was released on the PlayStation 4 and Xbox One. Seven years later, as many have been calling on “GTA” developer Rockstar Games to announce the next installment in the series, “GTA V” received a release date for PlayStation 5 and Xbox Series X instead. 

 

As it is expected when games are brought up to more advanced consoles, players can look forward to technical and graphical improvements for the game. Rockstar is also promising “special benefits” and “surprises” for players in the new versions of the game that will coincide with the twentieth anniversary of “GTA III.”

 

“GTA Online” will also be brought to new consoles as a standalone game and will be free for PS5 owners for the first three months after launch. 

 

Though fans of the series have been poking fun at Rockstar, claiming that the company is trying to squeeze every last dollar out of “GTA V,” the next installment in the franchise that they want is in development, but it is in the early stages. 

 

Due to production issues, it’s rumored that the company is considering making the next installment a “moderately sized release” that is expanded over time with updates. 

 

This may prove to be disappointing to a lot of fans who had big expectations, such as the map for the next game being based on the entire United States.

 

After eight years of the same game, fans are expecting something big, so a change in scope for the franchise may not be the best move. 

 

To hold fans over, Rockstar released “Grand Theft Auto: The Trilogy The Definitive Edition” on Nov. 11, but it has still left some members of the passionate fan base unsatisfied. 

 

The game is currently riddled with bugs and is lacking certain details of which fans once held fond memories.

 

“I wanted to love these remastered games, as Im a big fan of the older GTA titles,” said Zack Zwiezen of Kotaku. “The idea here is sound; I wanted to experience these games in their full glory, without the wonkiness. Currently, the collection needs a bit more polish before I’d recommend picking it up.”

 

No matter what the next game looks like, it will still probably come under heavy criticism at launch as many are tired of games releasing unfinished and having to wait for updates to get a complete experience. 

Hopefully, for the sake of its fans, the game will come quickly, so eight years of waiting doesn’t turn into nine years or even more.

By Spencer Horton

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